All News: Dan Garrison
iRacing Developer Blog: S4 Updates to the Dynamic Track Model
August 15th, 2019 by Dan Garrison
My name is Dan Garrison, and I am a Senior Software Engineer with iRacing. I was recently on the iRacing Downshift weekly podcast discussing some exciting changes coming to the dynamic track model. The feedback has been great, and I wanted to take a few moments to follow up with more detail. For those who … Read the Rest »
iRacing Downshift #7: Dan Garrison, Dynamic Weather, and a Coffee Crisis
August 8th, 2019 by Chris Leone
iRacing Downshift is back (after surviving nearly a week of the coffee machines being down at iRacing HQ) and we’ve got another interview! This week, senior programmer Dan Garrison gives us an update on key features you can expect in future builds. We discuss bumping and blocking in real-world racing from Watkins Glen and Road … Read the Rest »
iRacing’s Dudes Abide
March 30th, 2015 by Jaime Baker
Never let it be said that the folks at iRacing lack for hands-on sim racing experience. Most recent case in point: the iRacing 12 Hours of Sebring, where iRacing staffers experienced the thrill of victory and the agony of P16. The thrill of victory went to Chris Lerch (vehicle dynamic engineer), Kevin Bobbitt (marketing director), … Read the Rest »
iRacing Q&A: Dan Garrison
July 18th, 2014 by Jaime Baker
The next time an email or PM arrives from iRacingNews asking you to answer some questions for a story . . . you might want to keep Dan Garrison in mind. Away back in August of 2012, Dan took time to supply some “A’s” to our “Q’s” for an iRacer Profile. Fast forward to June, … Read the Rest »