All News: Sim Racing News


O'Keefe, Hermann Top Barbers at Laguna

September 9th, 2010 by

The Andretti Hairpin. The Corkscrew. Rainey Curve. The Pass. Mazda Raceway Laguna Seca is world famous for its challenging layout and the racing it has produced over the years.  This week sim racers in the iRacing.com Skip Barber Race Series made their seasonal trek to the historic circuit. While opinions varied on whether to love … Read the Rest »

The New Rick Mears?

September 3rd, 2010 by

During a remarkable career that saw him win four Indianapolis 500s and six Indy 500 poles, Rick Mears deservedly earned the title of “ovalmeister.” As indomitable a force as he was on the race track, Mears was equally renowned for his uncomplicated and gracious manner outside the cockpit of his Penske race cars. Not for … Read the Rest »

Internet Racers

August 11th, 2010 by Tony Gardner

What a perfect real world sport to simulate utilizing the amazing power of the Internet – Motorsport Racing. I may be a slightly biased but, in my opinion, of all the sports out there racing is the best-suited for the transition to a simulation. Lucky for us sim racers, race gamers, real world racers and … Read the Rest »

iRacing TV Episode Two

July 30th, 2010 by

The second installment of iRacingTV is now available.  This month’s webcast features iRacing marketing director Kevin Bobbitt and marketing manager Sean Siff discussing the 2010 Season 3 build.   The segment will also cover several iRacing series including the NASCAR iRacing Series World Championship and the iRacing World Championship Road Racing as well as the iRacing Pro Series, Mixed Class series and GP Master event along with an update on the progress of the Williams FW31 with iRacing vehicle dynamics engineer Eric Hudec.

iRacing Introduces Night Racing, Spectator Mode and Other Upgrades

July 29th, 2010 by

New Features Make World’s Leading Online Racing Service Easier and More Fun For the more than 20,000 race gamers and other racing enthusiast members of iRacing.com, the online racing experience just keeps getting better.  The latest quarterly update to the iRacing.com service, released earlier this week, introduces new and enhanced features that will make the racing more fun, more convenient, and more realistic than ever. “One of the great things about iRacing’s internet-based model is that it allows us to regularly add new features and content and tweak existing ones seamlessly, without inconvenience to our members,” said Tony Gardner, iRacing.com’s president.  “When a member logs on, his or her software is automatically updated.” Gardner noted that while minor changes are made frequently, larger enhancements are normally implemented about every 90 days. “When we opened our doors to the public two years ago, iRacing.com was already the most accurate racing simulation available to the public, and provided the best racing experience ever,” Gardner said.  “But we told those first subscribers that this was just the beginning, that we’d make the service better and better.  We’ve lived up to that promise.

Tim Wheatley's Brickyard 400 Benefiting LIVESTRONG

July 26th, 2010 by

I felt very, very confident heading into the iRacing.com Brickyard 400 Benefiting LIVESTRONG. I had done very little testing but felt comfortable with the iRacing Advanced setup almost immediately. I knew I could keep the car on the track and also knew that if I needed to push I could put out some decent lap … Read the Rest »

Indy's tough in real, virtual life

July 21st, 2010 by

MOORESVILLE, N.C. — My No. 64 Sprint Cup Car approaches the Yard of Bricks, that famous piece of real estate on the front straightaway at Indianapolis Motor Speedway that race car drivers yearn to kiss. I’m going 170 mph. “Stay on the gas,” says the voice in my ear. 180. “You ain’t going to get … Read the Rest »

Prelude to the Dream

June 30th, 2010 by

It’s the nature of the beast that racing competition is rarely (if ever) a matter of  comparing apples to apples.  In the case of race drivers, someone (or two or three) always has an advantage, or at least the potential for an advantage:  a better team, a bigger development budget, a stronger engine, a better … Read the Rest »

School's In for Summer!

June 25th, 2010 by

iRacing.com Offers Online Racing Instruction for Racing Game Enthusiasts There are books on how to drive a racing car and schools in the physical world where aspiring drivers can get hands-on instruction.  Now drivers who race in the virtual world have the iRacing.com Driving School, a modular 16-unit online race-driving instructional package.  Nearly two years … Read the Rest »

School’s In for Summer!

June 25th, 2010 by

iRacing.com Offers Online Racing Instruction for Racing Game Enthusiasts There are books on how to drive a racing car and schools in the physical world where aspiring drivers can get hands-on instruction.  Now drivers who race in the virtual world have the iRacing.com Driving School, a modular 16-unit online race-driving instructional package.  Nearly two years in the making, the school is available free to all members of the iRacing.com racing simulation service.  The school is now live on the iRacing.com member Web site .  The first module of the iRacing.com Driving School is currently available to non-members on www.iRacing.com .