2017 Season 2 Patch 1 Release Notes
March 16th, 2017 by Alex Gustafson
CHANGE LOG:
SIM
– Fixed the iRacing installer program to correctly refer to the 64-bit iRacingService64.exe, instead of the 32-bit version that no longer exists.
– Fixed an issue where if the iRacing installation directory name contained spaces, the iRacingService might not start properly.
Controls
– Fixed a bug where the updated fast releasing parking assist brake aid was not releasing as it should.
Tires
– Reduced the ability of tires to pick up and retain debris to make accumulation of dust and marbles reasonable with soft and sticky tires.
Visual Effects
– Heat haze distortion effect has been updated.
Particles
– Opponent cars’ particles should now roll better.
– Opponent cars will now emit less smoke when on wet surfaces.
– Adjusted dust cloud generation and scale.
– Smoke particles should now appear more prevalent on tires.
PopcornFX
– Fixed an issue where multiple fireworks playing in the same frame were not emitting multiple sounds.
Replay
– Fixed a bug that was preventing the Results page on the Replay screen from populating with the results from all the weekend’s sessions when watching a replay that was loaded off disk.
Virtual Reality
– Fixed an issue where the new VR headset sound rotation option could not be turned back on using the in-sim UI.
– Fixed panning sound issues with replay cameras and virtual reality headsets.
CARS:
Aston Martin DBR9 GT1
– Greater tire degradation over long runs via cure-based degradation.
– Minimum cold tire pressures have been increased to ensure realistic operating pressures.
Audi R8 LMS GT3
– Baseline setups have been corrected.
– Greater tire degradation over long runs via cure-based degradation.
– Minimum cold tire pressures have been increased to ensure realistic operating pressures.
BMW Z4 GT3
– Greater tire degradation over long runs via cure-based degradation.
– Minimum cold tire pressures have been increased to ensure realistic operating pressures.
Cadillac CTS-V Racecar
– Greater tire degradation over long runs via cure-based degradation.
– Minimum cold tire pressures have been increased to ensure realistic operating pressures.
Chevrolet Corvette C6.R GT1
– Greater tire degradation over long runs via cure-based degradation.
– Minimum cold tire pressures have been increased to ensure realistic operating pressures.
Chevrolet Corvette C7 Daytona Prototype
– Greater tire degradation over long runs via cure-based degradation.
– Minimum cold tire pressures have been increased to ensure realistic operating pressures.
Dallara DW12
– Season setups have been updated.
Ford GT
– Greater tire degradation over long runs via cure-based degradation.
– Minimum cold tire pressures have been increased to ensure realistic operating pressures.
Ford GT GT3
– Greater tire degradation over long runs via cure-based degradation.
– Minimum cold tire pressures have been increased to ensure realistic operating pressures.
Ford Mustang FR500S
– Slightly increased cure-based tire degradation.
Global Mazda MX-5 Cup
– Season setups have been updated.
– Slightly updated tire construction and compound.
– Slightly increased cure-based tire degradation.
HPD ARX-01c
– Greater tire degradation over long runs via cure-based degradation.
– Minimum cold tire pressures have been increased to ensure realistic operating pressures.
– Tire compound has been hardened for greater responsiveness and lower yaw at which we see peak grip.
– Fixed an issue where the tires would appear to protrude through the fenders.
Kia Optima
– Greater tire degradation over long runs via cure-based degradation.
– Minimum cold tire pressures have been increased to ensure realistic operating pressures.
Mazda MX-5 Cup circa 2015
– Slightly increased cure-based tire degradation.
Mazda MX-5 Roadster circa 2015
– Slightly increased cure-based tire degradation.
McLaren MP4-12C GT3
– Greater tire degradation over long runs via cure-based degradation.
– Minimum cold tire pressures have been increased to ensure realistic operating pressures.
Mercedes-AMG GT3
– Greater tire degradation over long runs via cure-based degradation.
– Minimum cold tire pressures have been increased to ensure realistic operating pressures.
NASCAR Sprint Cup Chevrolet SS
– Fixed a bad license texture that was causing corruption on the front splitter and rear spoiler.
Pontiac Solstice
– Slightly increased cure-based tire degradation.
Porsche 911 GT3 Cup Car (991)
– Greater tire degradation over long runs via cure-based degradation.
– Minimum cold tire pressures have been increased to ensure realistic operating pressures.
Pro Mazda
– This vehicle has been converted to use PBR shaders.
– Default wheel color has been changed.
Riley MkXX Daytona Prototype
– Greater tire degradation over long runs via cure-based degradation.
– Minimum cold tire pressures have been increased to ensure realistic operating pressures.
Ruf RT 12R C-Spec
– Greater tire degradation over long runs via cure-based degradation.
– Minimum cold tire pressures have been increased to ensure realistic operating pressures.
Ruf RT 12R Track
– Season setups have been updated.
– Greater tire degradation over long runs via cure-based degradation.
– Minimum cold tire pressures have been increased to ensure realistic operating pressures.
VW Jetta TDI Cup
– Slightly increased cure-based tire degradation.